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Sound: [KC] Prinz Eugen sound pack v0.3

Compatible with WOWS v0.5.13.0
This modification will replace several audio files.
NOTE:

NOTE: After the weird 0.5.13 update…

I didn’t have time to play the PT so I didn’t know that WG “improved” the game’s sound recently. anw, soundmods might not work now because the new version of wows does not read the sound data in the res_mods folder anymore I assume ? or it has been like that from the beginning ? if not, will wg make sound-modding great again ? I have no idea, I remember nothing either.

After a mini test, our sound mods should still work but require a 1 minute quick fix and you can do it by yourself.

For now, the fix for both haruna and prinz eugen sound mod is:

****** For users who already have the mod *********
1. Copy the “Voice” folder located in “blabla\World_of_Warships\res_mods\0.5.x.y\banks\Languages\EN”
1.5. If you might want to keep the original “Voice” folder for backup purpose, rename it to something else like “Voice_original” and then proceed.
2. Paste to “blabla\World_of_Warships\res\banks\Languages\EN”.
==> Done, that’s it.
****************************************************************

****** For users who don’t have yet *********
There is a modded “banks” folder in the mod installation pack.
Just simply copy-paste that folder to:
1. “blabla\World_of_Warships\res\”
2. “blabla\World_of_Warships\res_mods\”
=> Done
****************************************************************

IMPORTANT: Because audio ouput depend on each pc so some people might think the sound is small, some others … got deaf by it. My recommendation is to lower other sound effects and adjust voice message volume to fit your needs.
Example settings ( ignore the music part, you don’t need to turn it off ):

Special thank to “Huntingmywaifus”/”Unlicht” and “Xanbob” for testing and helped improving sound scenario. May the force stay with your ears.


Installation:

1. Go to WOWS’s “res” folder, copy the “banks” folder to the res_mods/<game.version>/ folder.
2. Copy the modded “banks” folder to the res_mods/<game.version>/ folder. Confirm any overwrite notice.
4. Start the game and check the IN-GAME_SETTINGS_INSTRUCTION.jpg image, make sure the settings are correct.
P/s: The volume slider/amount is free to choose, but Voice message should be as enough to hear
=> Done

Check if the paths.xml is using this format or the similar:

————— —————————-———————-

<root>
<Paths>
<Path>profile</Path>
<Path>res_mods/a.b.c.d</Path>
<Path>res_packages</Path>
<Path>res</Path>
</Paths>
</root>

————————————————————————-


DOWNLOAD  » 12.17 MB (Last Update 07/07/2016)


 

16 thoughts on “Sound: [KC] Prinz Eugen sound pack v0.3”

  1. The sounds are working fine as far as I can tell, but since i installed the mod the BGM went totaly silent. I tryed to play around with the ingame setting but that doesnt change that.

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    1. Yea, followed instructions to the letter and the BGM goes silent. Also, mind sharing the source for that pic of pudding in the banner? lol

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        1. Copy everything inside res/audio folder and paste into res_mods/<game.version>/audio.
        2. Extract the mod, you will get the modded “audio” folder, copy it to res_mods/<game.version>/.
          *Finally, check if the res_mods/<game.version>/ have these 4 folders inside: “English(US)”, “High”, “Low”, “mods”. If yes, it should work.
          **Basically, I think you missed step 1.
          bla

        Like

  2. i followed the instrucktions inside the Zip-file, when i repeated the install with you instruction that you just posted it seemed to work. the difference now it that there now is also the arpeggio folder and the WOWS_SC.pck file inside the res_mod/a.b.c.d/audio. Looks like that did the trick somehow~

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  3. Fait tout simplement ceci :
    1. Go to res/banks, copy everything inside it to the res_mods/<game.version>/banks folder.
    2. Copy the modded “banks” folder to the res_mods/<game.version>/ folder.

    Pour moi ça fonctionne très bien.

    Like

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